A downloadable Plugin

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                          1.INTRODUCTION

This plugin allows the user to skip the title screen. Instead, the user will be redirected to the map on the player's starting position.

All switches and variables from the most recent saved game will be loaded allowing the developer to build an evented title screen that reacts to the choices and development of the most recently saved playthrough.

This plugin also provides multiple script calls that make it very easy to do the evented title screen.

This will allow you to make very original title screens with features such as:

  • A title screen that changes and adapts to the plot progression of the last saved game;
  • A title screen that displays new options on title screen after certain switches are turned on.
  • An option to continue from last saved game without the need to select the save file from the load file menu.
  • Full control to customize the title screen and create an unique experience with videos, pictures or in-game cutscenes;
  • And many other options.


                                                             2.PARAMETER EXPLANATION:

All 3 parameters are meant to specify where the player should be teleported to when starting a new game.

 FIRST PARAMETER:

 The first parameter is a number representing the map id where the player should be teleported to when starting a new game.
 

SECOND PARAMETER:

The second parameter is a number representing the X coordinate on the map where the player should be teleported to when starting a new game.

THIRD PARAMETER:

The third parameter is a number representing the Y coordinate on the map where the player should be teleported to when starting a new game.

                                                             3.SCRIPT CALLS:

As an extra to the already explained functionalities, you have access  to some script calls that make it much easier to event the title screen.

As an example, these script calls could be used on a choice message event, like this:

 

Next we describe each script call:

  • $gameSystem._OpheliaEnigma.EventTitleScreen.newGame();

  This script call initiates a new game.
 

  • $gameSystem._OpheliaEnigma.EventTitleScreen.continueGame();

This script call loads the latest saved file.

  • $gameSystem._OpheliaEnigma.EventTitleScreen.canContinue();

This script call can be used on a conditional branch event to see if there are saved files for the game and, therefore, the player can continue game by loading the last saved game.

  • $gameSystem._OpheliaEnigma.EventTitleScreen.loadFile();

This script call opens up the load game menu.

  • $gameSystem._OpheliaEnigma.EventTitleScreen.options();

This script call opens up the options menu.

                                                             4.COPYRIGHT NOTICE:

This plugin can be used for commercial or non-commercial projects. Any doubts don't hesitate to contact me, OpheliaEnigma, either here or through my email address: OpheliaEnigmaUltimateCoder@gmail.com

Purchase

Buy Now$4.99 USD or more

In order to download this Plugin you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

OpheliaEnigma_EventTitleScreen.js 8.3 kB

Comments

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Hello! I just have one quick question, does this plugin allow custom title options as well? Like if I were to make an event that would be triggered by something else, would that option appear on the title screen the next time the player returns to it? My idea was to have bonus content selectable from the screen after certain tasks have been complete. 

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Hello to you OpheliaEnigma,

I wish to use your plugins for commercial games however, rather than acquiring them one by one, I would like you to bundle all your plugins into one package so I could acquire everything at once, what do you say? :-)

Hey, sorry for taking some time to answer. That sounds fair, never thought about the work required to acquire them one by one. I can make a bundle for the commercial usage of all my plugins :), thanks for the suggestion!

And thank you for agreeing with it. ;-)

Please make sure to let me know when your bundle is ready, okay?  :-)

I have it ready here https://opheliaenigma.itch.io/commercial-licence-for-all-my-plugins

Thanks a lot for your support! I try to always publish plugins whenever I make something that may not already exist or that I feel I can do better, so if you ever have ideas about plugins you would like to see, feel free to share them :)

Alright, acquired, thank you.

Also, I'll keep in mind your proposal. ;-)